import { _decorator, Camera, Component, find, Node, v3, Vec3 } from 'cc';
import { CameraManager } from './CameraManager';
const { ccclass, property } = _decorator;

@ccclass('Build')
export class Build extends Component {
   
    start() {
     
    }

    update(deltaTime: number) {
        // let dir = v3(0,0,0)
        // Vec3.subtract(dir,v3(0,0,0), CameraManager.instance.camera.node.worldPosition)
        // this.node.lookAt(dir)
    }
}


